特殊建筑
eRepublik link: https://www.erepublik.com/en/economy/advanced-buildings
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Advanced buildings are buildings that can't be built the usual, normal, way, but are acquired either through buying them in the gold store, through winning them in weekly challenges, power spins, tournaments or in some other special circumstances.
The following buildings are available all the time, with the exception of a temporary energy building which appears on special occasions throughout the year.
Energy Centers
Energy Centers are advanced buildings that increase the size of the energy pool.
图标 | 建筑物类型 | 效果 | Special note | 怎样获得? |
---|---|---|---|---|
+100 医院 | 增加最大体力回复量。 | |
Can be bought for 99 黄金 from the gold store | |
+200 医院 | |
Can be bought for 199 黄金 from the gold store | ||
Central Park | |
Can be gained when citizen settles his residence. | ||
Temporary Energy Building | |
Can be gained through the Power Spin or other tournaments. |
Special notes:
- A - It is possible only to buy one Energy Center 100 and one Energy Center 200.
- B - The citizen needs to be located in the region of residency for central park to be active.
- C - You can only have one Temporary Energy Building of each type. If you already have a Temporary Energy Building active, the expiry time will get extended. For example, you cannot have 2 of the +100 Energy Buildings.
Special storages
Storage is a unique building you can use to store products, raw materials, overtime points, boosters, collectables, and rockets.
Icon | Building Type | Effect(s) | How to get? |
---|---|---|---|
特种仓库 | 库容:+20,000 | Can be bought in two ways: for 100 黄金 from the shop for loyalty points ( 175 LP) |
Rocket Factories
Rocket Factory is used to produce rockets (and damage booster in some cases) that will give citizen to do more damage in a battle.
Icon | Building Quality | Rocket Damage | Required to build a rocket | Creation Cost | |
---|---|---|---|---|---|
Weapons* | Currency | ||||
50,000 | 10 | 100 CC | 10 黄金 | ||
250,000 | 20 | 250 CC | 30 黄金 | ||
500,000 | 60 | 500 CC | 100 黄金 | ||
1,750,000 | 120** | 1000 CC | 200 黄金 | ||
2,500,000 | 90** | 1500 CC | 300 黄金 |
Notes:
* All qualities of weapons from Q1 to Q6 are required to build 1 rocket.
** Once a day all qualities of weapons from Q1 to Q6 can be used to build 1 damage booster a day.
See also
电子共和国的经济模组 | |||
---|---|---|---|
公司 | 员工 | 工作 · 辛勤工作奖章 · 就业市场 · Work tax
历史工作: 电子共和国升级版本(Rising) · 电子共和国一代版本(V1) | |
总经理 | 公司页面 · 员工细节 · Work ticket · 客制化等级· 进口税(关税) · 出口证 · 生产力 · 仓库 · 加值税 · Work tax | ||
产品 | 现行产品 | Aircraft weapon · Aircraft weapon raw material · House · House raw material · 食物 · 食物原料 · 武器 · 武器原料 · 机票* | |
历史(过时)产品 | 升级版(Rising): 防御系统 · 食物 · 医院 · 房屋 · 武器 | ||
生产原料 | 铝 · 牛 · Clay · Cobalt · 钻石? · 鹿 · 鱼 · 水果 · 谷物 · Granite · 铁 · Limestone · Magnesium · Neodymium · 油 · 橡胶 · 硝石 · Sand · Titanium · Wolfram · 木头(一代)
原料产区列表: 铝 · 牛 · Clay · Cobalt · 鹿 · 鱼 · 水果 · 谷物 · Granite · 铁 · Limestone · Magnesium · Neodymium · 油 · 橡胶 · 硝石 · Sand · Titanium · Wolfram · 木头(一代) | ||
货币 | 新世界货币 · 黄金 | ||
政治 | 国内生产毛额( GDP) · 最低薪资 · 货币印刷 · Resource concession · 税金 · 贸易禁令 · 财政 | ||
市场 | 黑市交易 · 市集 · 货币市场 · 就业市场 · 公司转让 · Game tokens | ||
* 目前正在淘汰的产品
? 来自一代(V1)的产品原料 (不再存在于现行游戏之中) |