Difference between revisions of "Customization level"
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− | {{LangMenu}} | + | {{LangMenu}}{{-}} |
− | + | [[File:Customization level.png|thumb|right|250px|Differently customized products as shown in the [[marketplace]]]] | |
− | + | A [[Company (presentation page)|company's]] '''customization level''' reflects the [[quality]] of the [[products]] that it produces. The higher a company's customization level, the higher quality products company can create. | |
− | [[ | + | |
== Customization levels == | == Customization levels == | ||
− | + | There is a maximum of seven customization levels, which correspond to the [[Customization rates|amount of gold spent customizing the company]]. The higher the customization level, the higher the quality of the finished product, and thus the higher the finished product's attributes. | |
− | === | + | === Product attributes === |
− | {|class="wikitable" style="text-align:center; width: | + | {|class="wikitable" style="text-align:center; width:75%" |
|- | |- | ||
− | ! | + | !Product |
− | ! | + | !Attribute |
!Q1 | !Q1 | ||
!Q2 | !Q2 | ||
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!Q5 | !Q5 | ||
!Q6 | !Q6 | ||
+ | !Q7 | ||
|- | |- | ||
− | |align=left|[[File:Icon Food Q3.png|link=Food|50px]] [[Food]] | + | |align=left|{{Nowrap|[[File:Icon - Food Q3.png|link=Food|50px]] [[Food]]}} || [[Energy]] || 2 || 4 || 6 || 8 || 10 || 12 || 20 |
− | | | + | |
− | |2 | + | |
− | |4 | + | |
− | |6 | + | |
− | |8 | + | |
− | |10 | + | |
− | |12 | + | |
|- | |- | ||
− | |rowspan=2 align=left|[[File:Icon Weapon Q2.png|link=Weapon|50px]] [[ | + | |rowspan=2 align=left|{{Nowrap|[[File:Icon - Weapon Q2.png|link=Weapon|50px]] [[Weapon]]s}} || Durability || 1 || 2 || 3 || 4 || 5 || 6 || 10 |
− | | | + | |
− | |1 | + | |
− | |2 | + | |
− | |3 | + | |
− | |4 | + | |
− | |5 | + | |
− | |6 | + | |
|- | |- | ||
− | | | + | |Firepower || 20 || 40 || 60 || 80 || 100 || 120 || 200 |
− | |20 | + | |
− | |40 | + | |
− | |60 | + | |
− | |80 | + | |
− | |100 | + | |
− | |120 | + | |
|- | |- | ||
+ | |rowspan=2 align=left|{{Nowrap|[[File:Icon - Moving Ticket.jpg|link=Moving ticket|50px]] [[Moving ticket]]s}} || [[Moving ticket#Moving distance|Moving distance]] || 1000 km || 2000 km || 3000 km || 4000 km || 5000 km || colspan=7 rowspan=7 | Does not exist | ||
+ | |- | ||
+ | | [[Energy|Energy loss]] || 4 || 3 || 2 || 1 || 0 | ||
+ | |- | ||
+ | |rowspan=3 align=left|{{Nowrap|[[File:Icon - House Q1.png|link=House|50px]] [[House]]s}} || [[Energy]] || 100 || 160 || 200 || 300 || 400 | ||
+ | |- | ||
+ | | Durability || colspan=5 | 7 days | ||
+ | |- | ||
+ | | [[Overtime points|Rest points]] || colspan=5 | 1 / hour | ||
+ | |- | ||
+ | |rowspan=2 align=left|{{Nowrap|[[File:Icon - Aircraft Q2.png|link=Aircraft|50px]] [[Aircraft weapon]]s}} || Durability || 1 || 2 || 3 || 4 || 5 | ||
+ | |- | ||
+ | |Firepower || 20 || 40 || 60 || 80 || 100 | ||
|} | |} | ||
− | '' | + | ;Important note: '''''[[Raw materials]] cannot be customized.''' The only difference is that a bigger [[Buildings|raw material building]] will simply produce more of the same product. Example: Rubber plantation will produce more of the [[weapon raw material]] than the Oil Rig'' |
== See also == | == See also == | ||
− | * [[Customization | + | * [[Customization rates]] |
− | + | * [[Rising:Customization level|Customization level during Rising version]] | |
{{MenuEconomy}} | {{MenuEconomy}} | ||
+ | [[Category:Economy]] |
Latest revision as of 03:15, 7 August 2022
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A company's customization level reflects the quality of the products that it produces. The higher a company's customization level, the higher quality products company can create.
Customization levels
There is a maximum of seven customization levels, which correspond to the amount of gold spent customizing the company. The higher the customization level, the higher the quality of the finished product, and thus the higher the finished product's attributes.
Product attributes
Product | Attribute | Q1 | Q2 | Q3 | Q4 | Q5 | Q6 | Q7 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Food | Energy | 2 | 4 | 6 | 8 | 10 | 12 | 20 | |||||
Weapons | Durability | 1 | 2 | 3 | 4 | 5 | 6 | 10 | |||||
Firepower | 20 | 40 | 60 | 80 | 100 | 120 | 200 | ||||||
Moving tickets | Moving distance | 1000 km | 2000 km | 3000 km | 4000 km | 5000 km | Does not exist | ||||||
Energy loss | 4 | 3 | 2 | 1 | 0 | ||||||||
Houses | Energy | 100 | 160 | 200 | 300 | 400 | |||||||
Durability | 7 days | ||||||||||||
Rest points | 1 / hour | ||||||||||||
Aircraft weapons | Durability | 1 | 2 | 3 | 4 | 5 | |||||||
Firepower | 20 | 40 | 60 | 80 | 100 |
- Important note
- Raw materials cannot be customized. The only difference is that a bigger raw material building will simply produce more of the same product. Example: Rubber plantation will produce more of the weapon raw material than the Oil Rig