Difference between revisions of "Quality"
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− | '''Quality''' (Q for short) is used to clasify the [[products]] in eRepublik. | + | '''Quality''' (Q for short) is used to clasify the [[products]] in eRepublik. There are seven levels of Quality, named '''Q1''' to '''Q7'''. |
− | + | The quality of a product determines how its use will affect the citizen. Lower quality products are cheaper to purchase but have a lower effect. | |
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− | The quality of a product determines how its use will affect the | + | |
The following table shows the effects of using various products. | The following table shows the effects of using various products. | ||
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|[[House]]s | |[[House]]s | ||
− | | colspan=5 | Influences the [[energy]] recovery of the [[citizen]] | + | | colspan=5 | Influences the [[energy]] recovery of the [[citizen]] and the size of the energy pool |
| colspan=2 | To be implemented | | colspan=2 | To be implemented | ||
|- | |- | ||
|[[Aircraft|Aircraft weapons]] | |[[Aircraft|Aircraft weapons]] | ||
− | | Increases damage | + | | colspan=5 | Increases damage in the [[Aircraft battle|air battles]] |
− | | colspan= | + | | colspan=2 | To be implemented |
|} | |} | ||
More detailed information can be seen in the [[Customization level]] article. | More detailed information can be seen in the [[Customization level]] article. | ||
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+ | == History == | ||
+ | * When eRepublik [[Beta]] was released, '''Q3''' was the highest quality level. | ||
+ | * In April 2009, '''Q4''' was released. | ||
+ | * '''Q5''' was introduced in [[One:V1|V1]] | ||
+ | * '''Q6''' and '''Q7''' were introduced after [[Rising]] (in V3 version of the game) | ||
==See also== | ==See also== |
Latest revision as of 10:03, 9 November 2020
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Quality (Q for short) is used to clasify the products in eRepublik. There are seven levels of Quality, named Q1 to Q7.
The quality of a product determines how its use will affect the citizen. Lower quality products are cheaper to purchase but have a lower effect.
The following table shows the effects of using various products.
Product | Quality 1 |
Quality 2 |
Quality 3 |
Quality 4 |
Quality 5 |
Quality 6 |
Quality 7 |
---|---|---|---|---|---|---|---|
Food | Influences energy recovery of the citizen | ||||||
Weapons | Increases damage on the battlefield done by the citizen | ||||||
Moving tickets | Influences the distance citizen can travel and the energy loss of the citizen | Does not exist | |||||
Houses | Influences the energy recovery of the citizen and the size of the energy pool | To be implemented | |||||
Aircraft weapons | Increases damage in the air battles | To be implemented |
More detailed information can be seen in the Customization level article.
History
- When eRepublik Beta was released, Q3 was the highest quality level.
- In April 2009, Q4 was released.
- Q5 was introduced in V1
- Q6 and Q7 were introduced after Rising (in V3 version of the game)
See also
- Customization level
- Customization level upgrade
- One:Quality - Quality during V1 version of the game