Productivity/Español
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La cantidad de productos que generas cuando trabajas depende del tipo de compañía y de los bonus de Raw materials que tenga tu país.
Productos que generas al trabajar
Productos producidos en diferentes tipos de compañías con diferentes bonus de Raw | ||||||
---|---|---|---|---|---|---|
Tipo de compañía | 0% bonus | 20% bonus | 40% bonus | 60% bonus | 80% bonus | 100% bonus |
Comida | 100 | 120 | 140 | 160 | 180 | 200 |
Armas | 10 | 12 | 14 | 16 | 18 | 20 |
Grain, Iron and Sand | 35 | 42 | 49 | 56 | 63 | 70 |
Fruits, Oil and Clay | 70 | 84 | 98 | 112 | 126 | 140 |
Fish, Aluminum and Wood | 125 | 150 | 175 | 200 | 225 | 250 |
Cattle, Saltpeter and Limestone | 175 | 210 | 245 | 280 | 315 | 350 |
Deer, Rubber and Granite | 250 | 300 | 350 | 400 | 450 | 500 |
Production per employee | ||||||||
---|---|---|---|---|---|---|---|---|
Raw per house | Work per house | Bonus 0% | Bonus 20% | Bonus 40% | Bonus 60% | Bonus 80% | Bonus 100% | |
1 Q1 | 1000 | 5 | 20% | 24% | 28% | 32% | 36% | 40% |
1 Q2 | 2000 | 10 | 10% | 12% | 14% | 16% | 18% | 20% |
1 Q3 | 4000 | 20 | 5% | 6% | 7% | 8% | 9% | 10% |
1 Q4 | 8000 | 40 | 2.5% | 3% | 3.5% | 4% | 4.5% | 5% |
1 Q5 | 12000 | 60 | 1.666% | 1.992% | 2.324% | 2.656% | 2.988% | 3.333% |
Days needed per house | ||||||||
Hireable employees | Bonus 0% | Bonus 20% | Bonus 40% | Bonus 60% | Bonus 80% | Bonus 100% | ||
1 Q1 | 1 | 5 | 4.16 | 3.57 | 3.13 | 2.77 | 2.5 | |
1 Q2 | 2 | |||||||
1 Q3 | 3 | 6.6 | 5.55 | 4.76 | 4.16 | 3.7 | 3.33 | |
1 Q4 | 5 | 8 | 6.666 | 5.714 | 5 | 4.444 | 4 | |
1 Q5 | 10 | 6 | 5.02 | 4.3 | 3.76 | 3.34 | 3 |
- Las Armas requieren Raw material de armas
- La Comida requiere Raw material de comida
- Working in Sand, Clay, Wood, Limestone and Granite company will produce House raw materials.
- Ejemplo: Trabajas en una compañía de armas Q4 y el bonus de recursos es 60%. Necesitas 640 unidades de Raw material de armas para crear las 16 armas