Difference between revisions of "Buildings"

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{{LangMenu}}
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{{Integration|https://www.erepublik.com/en/economy/create-company}}
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{{LangMenu}}{{-}}{{Game Menu}}{{TOCright}}
Many different '''buildings''' can be built to [[My land|your land]] such [[raw materials|raw material companies]], [[weapon]] and [[food]] factories and [[storage]]s. In order to build a building you need some money to cover the creation expenses.
+
Many different '''buildings''' can be built by a citizen, such as [[Raw materials|raw material companies]], [[weapon]] and [[food]] factories and [[storage]]s. In order to build a building you need some [[currency|money]] or [[gold]] to cover the creation expenses.
  
== Food raw material buildings ==
+
==Buildings==
 +
There are 6 main types of buildings that can be built by a citizen, accessing the '''[https://www.erepublik.com/en/economy/create-company build page]''' that can be found when choosing the '''Create new company''' on the '''[https://www.erepublik.com/en/economy/myCompanies companies page]''' which is accessible through the '''[[My places]] menu'''. Following are all buildings that can be created through the build page.
 +
 
 +
=== Food raw material buildings ===
 
{| class="wikitable" style="text-align:center;width:50%"
 
{| class="wikitable" style="text-align:center;width:50%"
 
! Icon
 
! Icon
! Building Type
+
! Building type
! Basic Production
+
! Basic production<ref name="Basic production">Basic Production means the production without any resource bonuses.</ref>
 +
! Maximum number of employees that can be hired<ref name="Number of employees">Number of employees that could be hired does not include owner working as a manager.</ref>
 
! Cost
 
! Cost
 
|-
 
|-
 
! [[File:Icon - Grain Farm.png|90px]]
 
! [[File:Icon - Grain Farm.png|90px]]
 
|'''Grain Farm'''
 
|'''Grain Farm'''
|35 [[File:Icon - Food Raw Materials.png|40px]]
+
|0.35 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]]
|'''[[File:Money.png|20px|link=Currency]] 1500'''
+
|0 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|1500}}
 
|-
 
|-
 
! [[File:Icon - Fruit Orchard.png|90px]]
 
! [[File:Icon - Fruit Orchard.png|90px]]
 
|'''Fruit Orchard'''
 
|'''Fruit Orchard'''
|70 [[File:Icon - Food Raw Materials.png|40px]]
+
|0.70 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]]
|'''[[File:Money.png|20px|link=Currency]] 3000'''
+
|0 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|3000}}
 
|-
 
|-
 
! [[File:Icon - Fishery.png|90px]]
 
! [[File:Icon - Fishery.png|90px]]
 
|'''Fishery'''
 
|'''Fishery'''
|125 [[File:Icon - Food Raw Materials.png|40px]]
+
|1.25 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]]
 +
|1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 
|{{Gold|10}}
 
|{{Gold|10}}
 
|-
 
|-
 
! [[File:Icon - Cattle Farm.png|90px]]
 
! [[File:Icon - Cattle Farm.png|90px]]
 
|'''Cattle Farm'''
 
|'''Cattle Farm'''
|175 [[File:Icon - Food Raw Materials.png|40px]]
+
|1.75 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]]
|'''[[File:Money.png|20px|link=Currency]] 8500'''
+
|1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|8500}}
 
|-
 
|-
 
! [[File:Icon - Hunting Lodge.png|90px]]
 
! [[File:Icon - Hunting Lodge.png|90px]]
 
|'''Hunting Lodge'''
 
|'''Hunting Lodge'''
|250 [[File:Icon - Food Raw Materials.png|40px]]
+
|2.50 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]]
 +
|4 [[File:Icon - Employee grey.png|30px|link=Employee]]
 
|{{Gold|35}}
 
|{{Gold|35}}
 
|}
 
|}
* ''Basic Production means the production without any resource bonuses.''
 
  
== Weapon raw material buildings ==
+
=== Weapon raw material buildings ===
 
{| class="wikitable" style="text-align:center;width:50%"
 
{| class="wikitable" style="text-align:center;width:50%"
 
! Icon
 
! Icon
 
! Building Type
 
! Building Type
! Basic Production
+
! Basic Production<ref name="Basic production" />
 +
! Maximum number of employees that can be hired<ref name="Number of employees" />
 
! Cost
 
! Cost
 
|-
 
|-
 
![[File:Icon - Iron Mine.png|90px]]
 
![[File:Icon - Iron Mine.png|90px]]
 
|'''Iron Mine'''
 
|'''Iron Mine'''
|35 [[File:Icon - Weapon Raw Materials.png|40px]]
+
|0.35 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]]
|'''[[File:Money.png|20px|link=Currency]] 1500'''
+
|0 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|1500}}
 
|-
 
|-
 
! [[File:Icon - Oil Rig.png|90px]]
 
! [[File:Icon - Oil Rig.png|90px]]
 
|'''Oil Rig'''
 
|'''Oil Rig'''
|70 [[File:Icon - Weapon Raw Materials.png|40px]]
+
|0.70 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]]
|'''[[File:Money.png|20px|link=Currency]] 3000'''
+
|0 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|3000}}
 
|-
 
|-
 
! [[File:Icon - Aluminium Mine.png|90px]]
 
! [[File:Icon - Aluminium Mine.png|90px]]
 
|'''Aluminium Mine'''
 
|'''Aluminium Mine'''
|125 [[File:Icon - Weapon Raw Materials.png|40px]]
+
|1.25 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]]
 +
|1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 
|{{Gold|10}}
 
|{{Gold|10}}
 
|-
 
|-
 
! [[File:Icon - Saltpeter Mine.png|90px]]
 
! [[File:Icon - Saltpeter Mine.png|90px]]
 
|'''Saltpeter Mine'''
 
|'''Saltpeter Mine'''
|175 [[File:Icon - Weapon Raw Materials.png|40px]]
+
|1.75 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]]
|'''[[File:Money.png|20px|link=Currency]] 8500'''
+
|1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|8500}}
 
|-
 
|-
 
! [[File:Icon - Rubber Plantation.png|90px]]
 
! [[File:Icon - Rubber Plantation.png|90px]]
 
|'''Rubber Plantation'''
 
|'''Rubber Plantation'''
|250 [[File:Icon - Weapon Raw Materials.png|40px]]
+
|2.50 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]]
 +
|4 [[File:Icon - Employee grey.png|30px|link=Employee]]
 
|{{Gold|35}}
 
|{{Gold|35}}
 
|}
 
|}
* ''Basic Production means the production without any resource bonuses.''
 
  
== Food and weapon factories ==
+
=== House raw material buildings ===
 
{| class="wikitable" style="text-align:center;width:50%"
 
{| class="wikitable" style="text-align:center;width:50%"
 
! Icon
 
! Icon
 
! Building Type
 
! Building Type
! Basic Production
+
! Basic Production<ref name="Basic production" />
 +
! Maximum number of employees that can be hired
 
! Cost
 
! Cost
 
|-
 
|-
! [[File:Icon - Food Factory.png|90px]]
+
![[File:Icon - Sand Mine.png|90px]]
 +
|'''Sand Mine'''
 +
|0.35 [[File:Icon - House Raw Materials.png|40px|link=House raw material]]
 +
|1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|1500}}
 +
|-
 +
! [[File:Icon - Clay Pit.png|90px]]
 +
|'''Clay Pit'''
 +
|0.70 [[File:Icon - House Raw Materials.png|40px|link=House raw material]]
 +
|2 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|3000}}
 +
|-
 +
! [[File:Icon - Sawmill.png|90px]]
 +
|'''Sawmill'''
 +
|1.25 [[File:Icon - House Raw Materials.png|40px|link=House raw material]]
 +
|3 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Gold|10}}
 +
|-
 +
! [[File:Icon - Limestone Quarry.png|90px]]
 +
|'''Limestone Quarry'''
 +
|1.75 [[File:Icon - House Raw Materials.png|40px|link=House raw material]]
 +
|4 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|8500}}
 +
|-
 +
! [[File:Icon - Granite Quarry.png|90px]]
 +
|'''Granite Quarry'''
 +
|2.50 [[File:Icon - House Raw Materials.png|40px|link=House raw material]]
 +
|5 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Gold|35}}
 +
|}
 +
'''Note''': ''In the House raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!''
 +
 
 +
=== Aircraft weapon raw material buildings ===
 +
{| class="wikitable" style="text-align:center;width:50%"
 +
! Icon
 +
! Building Type
 +
! Basic Production<ref name="Basic production" />
 +
! Maximum number of employees that can be hired<ref name="Number of employees" />
 +
! Cost
 +
|-
 +
![[File:Icon - Magnesium Rafinery.png|90px]]
 +
|'''Magnesium Refinery'''
 +
|0.35 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]]
 +
|1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|1500}}
 +
|-
 +
![[File:Icon - Titanium Rafinery.png|90px]]
 +
|'''Titanium Refinery'''
 +
|0.70 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]]
 +
|2 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|3000}}
 +
|-
 +
![[File:Icon - Wolfram Mine.png|90px]]
 +
|'''Wolfram Mine'''
 +
|1.25 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]]
 +
|3 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Gold|10}}
 +
|-
 +
![[File:Icon - Cobalt Plant.png|90px]]
 +
|'''Cobalt Plant'''
 +
|1.75 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]]
 +
|4 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Money|8500}}
 +
|-
 +
![[File:Icon - Neodymium Mine.png|90px]]
 +
|'''Neodymium Mine'''
 +
|2.50 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]]
 +
|5 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|{{Gold|35}}
 +
|}
 +
'''Note:''' ''In the Aircraft weapon raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!''
 +
 
 +
=== Factories ===
 +
{| class="wikitable" style="text-align:center;width:50%"
 +
! Icon
 +
! Building Type
 +
! Basic Production<ref name="Basic production" />
 +
! Cost
 +
|-
 +
! [[File:Icon - Food Factory Q1.png|90px]]
 
|'''Food Factory'''
 
|'''Food Factory'''
|100 [[File:Food.png|40px]]
+
|100 [[File:Icon - Food Q1.png|40px|link=Food]]
 
|{{Gold|10}}
 
|{{Gold|10}}
 
|-
 
|-
! [[File:Icon - Weapons Factory.png|90px]]
+
! [[File:Icon - Weapons Factory Q1.png|90px]]
 
|'''Weapons Factory'''
 
|'''Weapons Factory'''
|10 [[File:Icon Weapon Q1.png|40px]]
+
|10 [[File:Icon - Weapon Q1.png|40px|link=Weapon]]
 +
|{{Gold|10}}
 +
|-
 +
! [[File:Icon - House Factory Q1.png|90px]]
 +
|'''House Factory*'''
 +
|0.2 [[File:Icon - House Q1.png|40px|link=House]]
 +
|{{Gold|10}}
 +
|-
 +
! [[File:Icon - Aircraft Weapons Plant Q1.png|90px]]
 +
|'''Aircraft Weapons Plant*'''
 +
|5 [[File:Icon - Aircraft Q1.png|40px|link=Aircraft weapon]]
 
|{{Gold|10}}
 
|{{Gold|10}}
 
|}
 
|}
* ''Basic Production means the production without any resource bonuses.''
 
  
== Storages ==
+
{| class="wikitable" style="text-align:center;width:50%"
 +
!colspan=8| Maximum number of employees that can be hired in factories<ref name="Number of employees" />
 +
|-
 +
! Factory type
 +
! Q1
 +
! Q2
 +
! Q3
 +
! Q4
 +
! Q5
 +
! Q6
 +
! Q7
 +
|-
 +
| [[File:Icon_-_Weapon_Q1.png|30px|link=Weapon]]<br /><big>[[Weapon]]</big>
 +
! rowspan=4| 1 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
! rowspan=4| 2 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
! rowspan=4| 3 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
! rowspan=4| 5 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
! rowspan=4| 10 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
! rowspan=2| 10 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
! rowspan=2| 10 [[File:Icon - Employee grey.png|30px|link=Employee]]
 +
|-
 +
| [[File:Icon_-_Food_Q1.png|30px|link=Food]]<br /><big>[[Food]]</big>
 +
|-
 +
| [[File:Icon_-_House_Q1.png|30px|link=House]]<br /><big>[[House]]*</big>
 +
! rowspan=2| not <br> applicable
 +
! rowspan=2| not <br> applicable
 +
|-
 +
| [[File:Icon - Aircraft Q1.png|30px|link=Aircraft weapon]]<br /><big>[[Aircraft weapon]]*</big>
 +
|}
 +
 
 +
''Notes'':
 +
#'''Factories can be {{L|Upgrade}}d to produce more'''
 +
#''(*)'' - '''In the House and Aircraft weapon factories only outside employees can work, the manager (owner) of the factory cannot work!'''
 +
 
 +
=== Storages ===
 +
{{Main|Storage}}
 +
'''Storage''' is a unique building you can use to store [[products]], [[raw materials]], [[overtime points]], [[booster]]s, collectables, and rockets.
 
{| class="wikitable" style="text-align:center;width:50%"
 
{| class="wikitable" style="text-align:center;width:50%"
 
! Icon
 
! Icon
Line 100: Line 238:
 
|'''Normal Storage'''
 
|'''Normal Storage'''
 
|1000 [[File:Storage Box.png|24px]]
 
|1000 [[File:Storage Box.png|24px]]
|1750 [[File:Money.png|20px|link=Currency]]
+
|{{Money|1750}}
 
|-
 
|-
 
! [[File:Icon - Large Storage.png|90px]]
 
! [[File:Icon - Large Storage.png|90px]]
Line 106: Line 244:
 
|9000 [[File:Storage Box.png|24px]]
 
|9000 [[File:Storage Box.png|24px]]
 
|{{Gold|35}}
 
|{{Gold|35}}
|-
 
![[File:Icon - Very Large Storage.png|70px]]
 
|'''Very Large Storage'''
 
|20000 [[File:Storage Box.png|24px]]
 
|{{LP|175}}
 
 
|}
 
|}
* '''Note:''' Once storage is built, there's no way to dissolve of it. The change is permanent.
+
'''Note:''' Once storage is built, there's no way to dissolve it. The change is permanent.
  
 
== Training facilities ==
 
== Training facilities ==
 
{{Main|Train}}
 
{{Main|Train}}
These buildings can be used once a day to train more effectively.
+
Also known as '''Training grounds (TG)''', each of these buildings can be used once a day to gain [[strength]]. All of the Q1 buildings can be obtained automatically without any cost when the citizen reaches a certain [[Experience points|level]] - {{Level|1}} - Weights Room; {{Level|3}} - all the rest. Once received, training facilities cannot be completely dissolved, however, they can be upgraded/downgraded between Q1 and Q4.
  
 
{| class="wikitable" style="width:50%; text-align:center"
 
{| class="wikitable" style="width:50%; text-align:center"
Line 124: Line 257:
 
!Training cost
 
!Training cost
 
|-
 
|-
![[File:Icon_training_grounds.png|90px]]
+
![[File:Icon - Weights Room Q1.png|90px]]
| '''Training grounds'''
+
| '''Weights Room'''
 
| +5 [[strength]]
 
| +5 [[strength]]
| Free
+
| '''Free'''
 
|-
 
|-
![[File:Icon_climbing_center.png|90px]]
+
![[File:Icon - Climbing Center Q1.png|90px]]
|'''Climbing center'''
+
|'''Climbing Center'''
| +2.5 [[strength]]
+
| +2.5 strength
 
| {{Gold|0.19}}
 
| {{Gold|0.19}}
 
|-
 
|-
![[File:Icon_shooting_range.png|90px]]
+
![[File:Icon - Shooting Range Q1.png|90px]]
|'''Shooting range'''
+
|'''Shooting Range'''
| +5 [[strength]]
+
| +5 strength
 
| {{Gold|0.89}}
 
| {{Gold|0.89}}
 
|-
 
|-
![[File:Icon_special_forces_center.png|90px]]
+
![[File:Icon - Special Forces Center Q1.png|90px]]
 
|'''Special Forces Center'''
 
|'''Special Forces Center'''
| +10 [[strength]]
+
| +10 strength
 
| {{Gold|1.79}}
 
| {{Gold|1.79}}
 
|}
 
|}
  
== Special buildings ==
+
== Advanced buildings ==
These buildings are buildings that can't be built the normal way such as [[town center]]. - outdated
+
{{Main|Advanced buildings}}
 +
These buildings are buildings that can't be built the usual, normal, way, but are acquired either through buying them in the [[gold store]], through winning them in [[weekly challenge]]s, [[power spin]]s, tournaments or in some other special circumstances.
  
 +
They can be [[energy center]]s, [[Rocket factory|rocket factories]] or [[storage]]s.
  
{| class="wikitable" style="width:50%; text-align:center"
+
== References ==
! Icon
+
{{Reflist}}
! Building Type
+
! Effect(s)
+
! How to get?
+
|-
+
! [[File:Icon_health_building_50.png|90px]]
+
| '''Energy Center 50'''
+
| Increases the amount of maximum [[energy]] recovery.
+
| Can be bought for {{Gold|99}} from [[Special items]] store.
+
|-
+
! [[File:Icon_health_building_100.png|90px]]
+
| '''Energy Center 100'''
+
| Increases the amount of maximum [[energy]] recovery.
+
| Can be bought for {{Gold|199}} from [[Special items]] store.
+
|-
+
! [[File:Temporary_Health_Building.png|90px]]
+
| '''Temporary Energy Building'''
+
| Increases the amount of maximum [[energy]] recovery.
+
| Can be gained through the Weekly Challenge, Power Spin or other tournaments.
+
|-
+
! [[File:Icon_storage_special.png|90px]]
+
| '''Special storage'''
+
| Storage capacity: +20,000
+
| Can be bought with [[Loyalty_program|loyalty points]]
+
|}
+
 
+
==Rocket Factories==
+
{| class="wikitable" style="width:50%; text-align:center"
+
!Icon
+
!Building Quality
+
!Rocket Damage
+
!Weapons required to build a rocket'''*'''
+
!Currency required to build a rocket
+
!Creation Cost
+
|-
+
![[File:Rocket_factory_1.png|90px]]
+
|[[File:Weps_factory_star_q1.png]]
+
| 50,000 [[File:Icon Damage.png|20px|damage]]
+
| 10
+
| 100 [[File:Money.png|20px|link=Currency]]
+
| {{Gold|10}}
+
|-
+
![[File:Rocket_factory_2.png|90px]]
+
|[[File:Weps_factory_star_q2.png]]
+
| 250,000 [[File:Icon Damage.png|20px|damage]]
+
| 25
+
| 250 [[File:Money.png|20px|link=Currency]]
+
| {{Gold|30}}
+
|-
+
![[File:Rocket_factory_3.png|90px]]
+
|[[File:Weps_factory_star_q3.png]]
+
| 500,000 [[File:Icon Damage.png|20px|damage]]
+
| 50
+
| 500 [[File:Money.png|20px|link=Currency]]
+
| {{Gold|100}}
+
|-
+
![[File:Rocket_factory_4.png|90px]]
+
|[[File:Weps_factory_star_q4.png]]
+
| 1,000,000 [[File:Icon Damage.png|20px|damage]]
+
| 100
+
| 1000 [[File:Money.png|20px|link=Currency]]
+
| {{Gold|200}}
+
|-
+
![[File:Rocket_factory_5.png|90px]]
+
|[[File:Weps_factory_star_q5.png]]
+
| 2,500,000 [[File:Icon Damage.png|20px|damage]]
+
| 150
+
| 1500 [[File:Money.png|20px|link=Currency]]
+
| {{Gold|300}}
+
|}
+
'''*Note:''' All qualities of weapons are required to build 1 rocket.
+
 
+
For more information please read the [[Rocket_Factory]] page.
+
  
 
== See also ==
 
== See also ==
 +
* [[Customization level]]
 
* [[Upgrade]]
 
* [[Upgrade]]
 
* [[Downgrade]]
 
* [[Downgrade]]
* [[Storage]]
+
* [[Customization rates]]
 +
* [[Productivity]]
 +
* [[Work ticket]]
  
{{Back|My land}}
 
 
{{MenuEconomy}}
 
{{MenuEconomy}}
 
[[Category:Playing the Game]]
 
[[Category:Playing the Game]]

Latest revision as of 03:05, 7 August 2022

This page has a direct link in eRepublik.

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Many different buildings can be built by a citizen, such as raw material companies, weapon and food factories and storages. In order to build a building you need some money or gold to cover the creation expenses.

Buildings

There are 6 main types of buildings that can be built by a citizen, accessing the build page that can be found when choosing the Create new company on the companies page which is accessible through the My places menu. Following are all buildings that can be created through the build page.

Food raw material buildings

Icon Building type Basic production[1] Maximum number of employees that can be hired[2] Cost
Icon - Grain Farm.png Grain Farm 0.35 Icon - Food Raw Materials.png 0 Icon - Employee grey.png Icon - Money.png 1500 CC
Icon - Fruit Orchard.png Fruit Orchard 0.70 Icon - Food Raw Materials.png 0 Icon - Employee grey.png Icon - Money.png 3000 CC
Icon - Fishery.png Fishery 1.25 Icon - Food Raw Materials.png 1 Icon - Employee grey.png Icon - Gold.gif 10 GOLD
Icon - Cattle Farm.png Cattle Farm 1.75 Icon - Food Raw Materials.png 1 Icon - Employee grey.png Icon - Money.png 8500 CC
Icon - Hunting Lodge.png Hunting Lodge 2.50 Icon - Food Raw Materials.png 4 Icon - Employee grey.png Icon - Gold.gif 35 GOLD

Weapon raw material buildings

Icon Building Type Basic Production[1] Maximum number of employees that can be hired[2] Cost
Icon - Iron Mine.png Iron Mine 0.35 Icon - Weapon Raw Materials.png 0 Icon - Employee grey.png Icon - Money.png 1500 CC
Icon - Oil Rig.png Oil Rig 0.70 Icon - Weapon Raw Materials.png 0 Icon - Employee grey.png Icon - Money.png 3000 CC
Icon - Aluminum Mine.png Aluminium Mine 1.25 Icon - Weapon Raw Materials.png 1 Icon - Employee grey.png Icon - Gold.gif 10 GOLD
Icon - Saltpeter Mine.png Saltpeter Mine 1.75 Icon - Weapon Raw Materials.png 1 Icon - Employee grey.png Icon - Money.png 8500 CC
Icon - Rubber Plantation.png Rubber Plantation 2.50 Icon - Weapon Raw Materials.png 4 Icon - Employee grey.png Icon - Gold.gif 35 GOLD

House raw material buildings

Icon Building Type Basic Production[1] Maximum number of employees that can be hired Cost
Icon - Sand Mine.png Sand Mine 0.35 Icon - House Raw Materials.png 1 Icon - Employee grey.png Icon - Money.png 1500 CC
Icon - Clay Pit.png Clay Pit 0.70 Icon - House Raw Materials.png 2 Icon - Employee grey.png Icon - Money.png 3000 CC
Icon - Sawmill.png Sawmill 1.25 Icon - House Raw Materials.png 3 Icon - Employee grey.png Icon - Gold.gif 10 GOLD
Icon - Limestone Quarry.png Limestone Quarry 1.75 Icon - House Raw Materials.png 4 Icon - Employee grey.png Icon - Money.png 8500 CC
Icon - Granite Quarry.png Granite Quarry 2.50 Icon - House Raw Materials.png 5 Icon - Employee grey.png Icon - Gold.gif 35 GOLD

Note: In the House raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!

Aircraft weapon raw material buildings

Icon Building Type Basic Production[1] Maximum number of employees that can be hired[2] Cost
Icon - Magnesium Rafinery.png Magnesium Refinery 0.35 Icon - Aircraft Weapon Raw Materials.png 1 Icon - Employee grey.png Icon - Money.png 1500 CC
Icon - Titanium Rafinery.png Titanium Refinery 0.70 Icon - Aircraft Weapon Raw Materials.png 2 Icon - Employee grey.png Icon - Money.png 3000 CC
Icon - Wolfram Mine.png Wolfram Mine 1.25 Icon - Aircraft Weapon Raw Materials.png 3 Icon - Employee grey.png Icon - Gold.gif 10 GOLD
Icon - Cobalt Plant.png Cobalt Plant 1.75 Icon - Aircraft Weapon Raw Materials.png 4 Icon - Employee grey.png Icon - Money.png 8500 CC
Icon - Neodymium Mine.png Neodymium Mine 2.50 Icon - Aircraft Weapon Raw Materials.png 5 Icon - Employee grey.png Icon - Gold.gif 35 GOLD

Note: In the Aircraft weapon raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!

Factories

Icon Building Type Basic Production[1] Cost
Icon - Food Factory Q1.png Food Factory 100 Icon - Food Q1.png Icon - Gold.gif 10 GOLD
Icon - Weapons Factory Q1.png Weapons Factory 10 Icon - Weapon Q1.png Icon - Gold.gif 10 GOLD
Icon - House Factory Q1.png House Factory* 0.2 Icon - House Q1.png Icon - Gold.gif 10 GOLD
Icon - Aircraft Weapons Plant Q1.png Aircraft Weapons Plant* 5 Icon - Aircraft Q1.png Icon - Gold.gif 10 GOLD
Maximum number of employees that can be hired in factories[2]
Factory type Q1 Q2 Q3 Q4 Q5 Q6 Q7
Icon - Weapon Q1.png
Weapon
1 Icon - Employee grey.png 2 Icon - Employee grey.png 3 Icon - Employee grey.png 5 Icon - Employee grey.png 10 Icon - Employee grey.png 10 Icon - Employee grey.png 10 Icon - Employee grey.png
Icon - Food Q1.png
Food
Icon - House Q1.png
House*
not
applicable
not
applicable
Icon - Aircraft Q1.png
Aircraft weapon*

Notes:

  1. Factories can be Upgraded to produce more
  2. (*) - In the House and Aircraft weapon factories only outside employees can work, the manager (owner) of the factory cannot work!

Storages

Main article: Storage

Storage is a unique building you can use to store products, raw materials, overtime points, boosters, collectables, and rockets.

Icon Building Type Storage Capacity Cost
Icon - Normal Storage.png Normal Storage 1000 Storage Box.png Icon - Money.png 1750 CC
Icon - Large Storage.png Large Storage 9000 Storage Box.png Icon - Gold.gif 35 GOLD

Note: Once storage is built, there's no way to dissolve it. The change is permanent.

Training facilities

Main article: Train

Also known as Training grounds (TG), each of these buildings can be used once a day to gain strength. All of the Q1 buildings can be obtained automatically without any cost when the citizen reaches a certain level - 1 - Weights Room; 3 - all the rest. Once received, training facilities cannot be completely dissolved, however, they can be upgraded/downgraded between Q1 and Q4.

Icon Building type Training effect Training cost
Icon - Weights Room Q1.png Weights Room +5 strength Free
Icon - Climbing Center Q1.png Climbing Center +2.5 strength Icon - Gold.gif 0.19 GOLD
Icon - Shooting Range Q1.png Shooting Range +5 strength Icon - Gold.gif 0.89 GOLD
Icon - Special Forces Center Q1.png Special Forces Center +10 strength Icon - Gold.gif 1.79 GOLD

Advanced buildings

Main article: Advanced buildings

These buildings are buildings that can't be built the usual, normal, way, but are acquired either through buying them in the gold store, through winning them in weekly challenges, power spins, tournaments or in some other special circumstances.

They can be energy centers, rocket factories or storages.

References

  1. 1.0 1.1 1.2 1.3 1.4 Basic Production means the production without any resource bonuses.
  2. 2.0 2.1 2.2 2.3 Number of employees that could be hired does not include owner working as a manager.

See also