Difference between revisions of "Buildings"
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− | {{ | + | {{Integration|https://www.erepublik.com/en/economy/create-company}} |
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− | Many different '''buildings''' can be built | + | Many different '''buildings''' can be built by a citizen, such as [[Raw materials|raw material companies]], [[weapon]] and [[food]] factories and [[storage]]s. In order to build a building you need some [[currency|money]] or [[gold]] to cover the creation expenses. |
− | == Food raw material buildings == | + | ==Buildings== |
+ | There are 6 main types of buildings that can be built by a citizen, accessing the '''[https://www.erepublik.com/en/economy/create-company build page]''' that can be found when choosing the '''Create new company''' on the '''[https://www.erepublik.com/en/economy/myCompanies companies page]''' which is accessible through the '''[[My places]] menu'''. Following are all buildings that can be created through the build page. | ||
+ | |||
+ | === Food raw material buildings === | ||
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
− | ! Building | + | ! Building type |
− | ! Basic Production | + | ! Basic production<ref name="Basic production">Basic Production means the production without any resource bonuses.</ref> |
+ | ! Maximum number of employees that can be hired<ref name="Number of employees">Number of employees that could be hired does not include owner working as a manager.</ref> | ||
! Cost | ! Cost | ||
|- | |- | ||
! [[File:Icon - Grain Farm.png|90px]] | ! [[File:Icon - Grain Farm.png|90px]] | ||
|'''Grain Farm''' | |'''Grain Farm''' | ||
− | |35 [[File:Icon - Food Raw Materials.png|40px]] | + | |0.35 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]] |
− | | | + | |0 [[File:Icon - Employee grey.png|30px|link=Employee]] |
+ | |{{Money|1500}} | ||
|- | |- | ||
! [[File:Icon - Fruit Orchard.png|90px]] | ! [[File:Icon - Fruit Orchard.png|90px]] | ||
|'''Fruit Orchard''' | |'''Fruit Orchard''' | ||
− | |70 [[File:Icon - Food Raw Materials.png|40px]] | + | |0.70 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]] |
− | | | + | |0 [[File:Icon - Employee grey.png|30px|link=Employee]] |
+ | |{{Money|3000}} | ||
|- | |- | ||
! [[File:Icon - Fishery.png|90px]] | ! [[File:Icon - Fishery.png|90px]] | ||
|'''Fishery''' | |'''Fishery''' | ||
− | | | + | |1.25 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]] |
+ | |1 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
|{{Gold|10}} | |{{Gold|10}} | ||
|- | |- | ||
! [[File:Icon - Cattle Farm.png|90px]] | ! [[File:Icon - Cattle Farm.png|90px]] | ||
|'''Cattle Farm''' | |'''Cattle Farm''' | ||
− | | | + | |1.75 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]] |
− | | | + | |1 [[File:Icon - Employee grey.png|30px|link=Employee]] |
+ | |{{Money|8500}} | ||
|- | |- | ||
! [[File:Icon - Hunting Lodge.png|90px]] | ! [[File:Icon - Hunting Lodge.png|90px]] | ||
|'''Hunting Lodge''' | |'''Hunting Lodge''' | ||
− | | | + | |2.50 [[File:Icon - Food Raw Materials.png|40px|link=Food raw material]] |
+ | |4 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
|{{Gold|35}} | |{{Gold|35}} | ||
|} | |} | ||
− | |||
− | == Weapon raw material buildings == | + | === Weapon raw material buildings === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
! Building Type | ! Building Type | ||
− | ! Basic Production | + | ! Basic Production<ref name="Basic production" /> |
+ | ! Maximum number of employees that can be hired<ref name="Number of employees" /> | ||
! Cost | ! Cost | ||
|- | |- | ||
![[File:Icon - Iron Mine.png|90px]] | ![[File:Icon - Iron Mine.png|90px]] | ||
|'''Iron Mine''' | |'''Iron Mine''' | ||
− | |35 [[File:Icon - Weapon Raw Materials.png|40px]] | + | |0.35 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]] |
− | | | + | |0 [[File:Icon - Employee grey.png|30px|link=Employee]] |
+ | |{{Money|1500}} | ||
|- | |- | ||
! [[File:Icon - Oil Rig.png|90px]] | ! [[File:Icon - Oil Rig.png|90px]] | ||
|'''Oil Rig''' | |'''Oil Rig''' | ||
− | |70 [[File:Icon - Weapon Raw Materials.png|40px]] | + | |0.70 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]] |
− | | | + | |0 [[File:Icon - Employee grey.png|30px|link=Employee]] |
+ | |{{Money|3000}} | ||
|- | |- | ||
! [[File:Icon - Aluminium Mine.png|90px]] | ! [[File:Icon - Aluminium Mine.png|90px]] | ||
|'''Aluminium Mine''' | |'''Aluminium Mine''' | ||
− | | | + | |1.25 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]] |
+ | |1 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
|{{Gold|10}} | |{{Gold|10}} | ||
|- | |- | ||
! [[File:Icon - Saltpeter Mine.png|90px]] | ! [[File:Icon - Saltpeter Mine.png|90px]] | ||
|'''Saltpeter Mine''' | |'''Saltpeter Mine''' | ||
− | | | + | |1.75 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]] |
− | | | + | |1 [[File:Icon - Employee grey.png|30px|link=Employee]] |
+ | |{{Money|8500}} | ||
|- | |- | ||
! [[File:Icon - Rubber Plantation.png|90px]] | ! [[File:Icon - Rubber Plantation.png|90px]] | ||
|'''Rubber Plantation''' | |'''Rubber Plantation''' | ||
− | | | + | |2.50 [[File:Icon - Weapon Raw Materials.png|40px|link=Weapon raw material]] |
+ | |4 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
|{{Gold|35}} | |{{Gold|35}} | ||
|} | |} | ||
− | |||
− | == | + | === House raw material buildings === |
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
! Building Type | ! Building Type | ||
− | ! Basic Production | + | ! Basic Production<ref name="Basic production" /> |
+ | ! Maximum number of employees that can be hired | ||
! Cost | ! Cost | ||
|- | |- | ||
− | ! [[File:Icon - Food Factory.png|90px]] | + | ![[File:Icon - Sand Mine.png|90px]] |
+ | |'''Sand Mine''' | ||
+ | |0.35 [[File:Icon - House Raw Materials.png|40px|link=House raw material]] | ||
+ | |1 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Money|1500}} | ||
+ | |- | ||
+ | ! [[File:Icon - Clay Pit.png|90px]] | ||
+ | |'''Clay Pit''' | ||
+ | |0.70 [[File:Icon - House Raw Materials.png|40px|link=House raw material]] | ||
+ | |2 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Money|3000}} | ||
+ | |- | ||
+ | ! [[File:Icon - Sawmill.png|90px]] | ||
+ | |'''Sawmill''' | ||
+ | |1.25 [[File:Icon - House Raw Materials.png|40px|link=House raw material]] | ||
+ | |3 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Gold|10}} | ||
+ | |- | ||
+ | ! [[File:Icon - Limestone Quarry.png|90px]] | ||
+ | |'''Limestone Quarry''' | ||
+ | |1.75 [[File:Icon - House Raw Materials.png|40px|link=House raw material]] | ||
+ | |4 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Money|8500}} | ||
+ | |- | ||
+ | ! [[File:Icon - Granite Quarry.png|90px]] | ||
+ | |'''Granite Quarry''' | ||
+ | |2.50 [[File:Icon - House Raw Materials.png|40px|link=House raw material]] | ||
+ | |5 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Gold|35}} | ||
+ | |} | ||
+ | '''Note''': ''In the House raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!'' | ||
+ | |||
+ | === Aircraft weapon raw material buildings === | ||
+ | {| class="wikitable" style="text-align:center;width:50%" | ||
+ | ! Icon | ||
+ | ! Building Type | ||
+ | ! Basic Production<ref name="Basic production" /> | ||
+ | ! Maximum number of employees that can be hired<ref name="Number of employees" /> | ||
+ | ! Cost | ||
+ | |- | ||
+ | ![[File:Icon - Magnesium Rafinery.png|90px]] | ||
+ | |'''Magnesium Refinery''' | ||
+ | |0.35 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]] | ||
+ | |1 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Money|1500}} | ||
+ | |- | ||
+ | ![[File:Icon - Titanium Rafinery.png|90px]] | ||
+ | |'''Titanium Refinery''' | ||
+ | |0.70 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]] | ||
+ | |2 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Money|3000}} | ||
+ | |- | ||
+ | ![[File:Icon - Wolfram Mine.png|90px]] | ||
+ | |'''Wolfram Mine''' | ||
+ | |1.25 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]] | ||
+ | |3 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Gold|10}} | ||
+ | |- | ||
+ | ![[File:Icon - Cobalt Plant.png|90px]] | ||
+ | |'''Cobalt Plant''' | ||
+ | |1.75 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]] | ||
+ | |4 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Money|8500}} | ||
+ | |- | ||
+ | ![[File:Icon - Neodymium Mine.png|90px]] | ||
+ | |'''Neodymium Mine''' | ||
+ | |2.50 [[File:Icon - Aircraft Weapon Raw Materials.png|40px|link=Aircraft weapon raw material]] | ||
+ | |5 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |{{Gold|35}} | ||
+ | |} | ||
+ | '''Note:''' ''In the Aircraft weapon raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!'' | ||
+ | |||
+ | === Factories === | ||
+ | {| class="wikitable" style="text-align:center;width:50%" | ||
+ | ! Icon | ||
+ | ! Building Type | ||
+ | ! Basic Production<ref name="Basic production" /> | ||
+ | ! Cost | ||
+ | |- | ||
+ | ! [[File:Icon - Food Factory Q1.png|90px]] | ||
|'''Food Factory''' | |'''Food Factory''' | ||
− | |100 [[File:Food.png|40px]] | + | |100 [[File:Icon - Food Q1.png|40px|link=Food]] |
|{{Gold|10}} | |{{Gold|10}} | ||
|- | |- | ||
− | ! [[File:Icon - Weapons Factory.png|90px]] | + | ! [[File:Icon - Weapons Factory Q1.png|90px]] |
|'''Weapons Factory''' | |'''Weapons Factory''' | ||
− | |10 [[File:Icon Weapon Q1.png|40px]] | + | |10 [[File:Icon - Weapon Q1.png|40px|link=Weapon]] |
+ | |{{Gold|10}} | ||
+ | |- | ||
+ | ! [[File:Icon - House Factory Q1.png|90px]] | ||
+ | |'''House Factory*''' | ||
+ | |0.2 [[File:Icon - House Q1.png|40px|link=House]] | ||
+ | |{{Gold|10}} | ||
+ | |- | ||
+ | ! [[File:Icon - Aircraft Weapons Plant Q1.png|90px]] | ||
+ | |'''Aircraft Weapons Plant*''' | ||
+ | |5 [[File:Icon - Aircraft Q1.png|40px|link=Aircraft weapon]] | ||
|{{Gold|10}} | |{{Gold|10}} | ||
|} | |} | ||
− | |||
− | == Storages == | + | {| class="wikitable" style="text-align:center;width:50%" |
+ | !colspan=8| Maximum number of employees that can be hired in factories<ref name="Number of employees" /> | ||
+ | |- | ||
+ | ! Factory type | ||
+ | ! Q1 | ||
+ | ! Q2 | ||
+ | ! Q3 | ||
+ | ! Q4 | ||
+ | ! Q5 | ||
+ | ! Q6 | ||
+ | ! Q7 | ||
+ | |- | ||
+ | | [[File:Icon_-_Weapon_Q1.png|30px|link=Weapon]]<br /><big>[[Weapon]]</big> | ||
+ | ! rowspan=4| 1 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | ! rowspan=4| 2 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | ! rowspan=4| 3 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | ! rowspan=4| 5 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | ! rowspan=4| 10 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | ! rowspan=2| 10 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | ! rowspan=2| 10 [[File:Icon - Employee grey.png|30px|link=Employee]] | ||
+ | |- | ||
+ | | [[File:Icon_-_Food_Q1.png|30px|link=Food]]<br /><big>[[Food]]</big> | ||
+ | |- | ||
+ | | [[File:Icon_-_House_Q1.png|30px|link=House]]<br /><big>[[House]]*</big> | ||
+ | ! rowspan=2| not <br> applicable | ||
+ | ! rowspan=2| not <br> applicable | ||
+ | |- | ||
+ | | [[File:Icon - Aircraft Q1.png|30px|link=Aircraft weapon]]<br /><big>[[Aircraft weapon]]*</big> | ||
+ | |} | ||
+ | |||
+ | ''Notes'': | ||
+ | #'''Factories can be {{L|Upgrade}}d to produce more''' | ||
+ | #''(*)'' - '''In the House and Aircraft weapon factories only outside employees can work, the manager (owner) of the factory cannot work!''' | ||
+ | |||
+ | === Storages === | ||
+ | {{Main|Storage}} | ||
+ | '''Storage''' is a unique building you can use to store [[products]], [[raw materials]], [[overtime points]], [[booster]]s, collectables, and rockets. | ||
{| class="wikitable" style="text-align:center;width:50%" | {| class="wikitable" style="text-align:center;width:50%" | ||
! Icon | ! Icon | ||
Line 100: | Line 238: | ||
|'''Normal Storage''' | |'''Normal Storage''' | ||
|1000 [[File:Storage Box.png|24px]] | |1000 [[File:Storage Box.png|24px]] | ||
− | | | + | |{{Money|1750}} |
|- | |- | ||
! [[File:Icon - Large Storage.png|90px]] | ! [[File:Icon - Large Storage.png|90px]] | ||
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|9000 [[File:Storage Box.png|24px]] | |9000 [[File:Storage Box.png|24px]] | ||
|{{Gold|35}} | |{{Gold|35}} | ||
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|} | |} | ||
− | + | '''Note:''' Once storage is built, there's no way to dissolve it. The change is permanent. | |
== Training facilities == | == Training facilities == | ||
{{Main|Train}} | {{Main|Train}} | ||
− | + | Also known as '''Training grounds (TG)''', each of these buildings can be used once a day to gain [[strength]]. All of the Q1 buildings can be obtained automatically without any cost when the citizen reaches a certain [[Experience points|level]] - {{Level|1}} - Weights Room; {{Level|3}} - all the rest. Once received, training facilities cannot be completely dissolved, however, they can be upgraded/downgraded between Q1 and Q4. | |
{| class="wikitable" style="width:50%; text-align:center" | {| class="wikitable" style="width:50%; text-align:center" | ||
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!Training cost | !Training cost | ||
|- | |- | ||
− | ![[File: | + | ![[File:Icon - Weights Room Q1.png|90px]] |
− | | ''' | + | | '''Weights Room''' |
| +5 [[strength]] | | +5 [[strength]] | ||
− | | Free | + | | '''Free''' |
|- | |- | ||
− | ![[File: | + | ![[File:Icon - Climbing Center Q1.png|90px]] |
− | |'''Climbing | + | |'''Climbing Center''' |
− | | +2.5 | + | | +2.5 strength |
| {{Gold|0.19}} | | {{Gold|0.19}} | ||
|- | |- | ||
− | ![[File: | + | ![[File:Icon - Shooting Range Q1.png|90px]] |
− | |'''Shooting | + | |'''Shooting Range''' |
− | | +5 | + | | +5 strength |
| {{Gold|0.89}} | | {{Gold|0.89}} | ||
|- | |- | ||
− | ![[File: | + | ![[File:Icon - Special Forces Center Q1.png|90px]] |
|'''Special Forces Center''' | |'''Special Forces Center''' | ||
− | | +10 | + | | +10 strength |
| {{Gold|1.79}} | | {{Gold|1.79}} | ||
|} | |} | ||
− | == | + | == Advanced buildings == |
− | These buildings are buildings that can't be built the normal way | + | {{Main|Advanced buildings}} |
+ | These buildings are buildings that can't be built the usual, normal, way, but are acquired either through buying them in the [[gold store]], through winning them in [[weekly challenge]]s, [[power spin]]s, tournaments or in some other special circumstances. | ||
+ | They can be [[energy center]]s, [[Rocket factory|rocket factories]] or [[storage]]s. | ||
− | + | == References == | |
− | + | {{Reflist}} | |
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== See also == | == See also == | ||
+ | * [[Customization level]] | ||
* [[Upgrade]] | * [[Upgrade]] | ||
* [[Downgrade]] | * [[Downgrade]] | ||
− | * [[ | + | * [[Customization rates]] |
+ | * [[Productivity]] | ||
+ | * [[Work ticket]] | ||
− | |||
{{MenuEconomy}} | {{MenuEconomy}} | ||
[[Category:Playing the Game]] | [[Category:Playing the Game]] |
Latest revision as of 03:05, 7 August 2022
eRepublik link: https://www.erepublik.com/en/economy/create-company
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Many different buildings can be built by a citizen, such as raw material companies, weapon and food factories and storages. In order to build a building you need some money or gold to cover the creation expenses.
Buildings
There are 6 main types of buildings that can be built by a citizen, accessing the build page that can be found when choosing the Create new company on the companies page which is accessible through the My places menu. Following are all buildings that can be created through the build page.
Food raw material buildings
Icon | Building type | Basic production[1] | Maximum number of employees that can be hired[2] | Cost |
---|---|---|---|---|
Grain Farm | 0.35 | 0 | 1500 CC | |
Fruit Orchard | 0.70 | 0 | 3000 CC | |
Fishery | 1.25 | 1 | 10 GOLD | |
Cattle Farm | 1.75 | 1 | 8500 CC | |
Hunting Lodge | 2.50 | 4 | 35 GOLD |
Weapon raw material buildings
Icon | Building Type | Basic Production[1] | Maximum number of employees that can be hired[2] | Cost |
---|---|---|---|---|
Iron Mine | 0.35 | 0 | 1500 CC | |
Oil Rig | 0.70 | 0 | 3000 CC | |
Aluminium Mine | 1.25 | 1 | 10 GOLD | |
Saltpeter Mine | 1.75 | 1 | 8500 CC | |
Rubber Plantation | 2.50 | 4 | 35 GOLD |
House raw material buildings
Icon | Building Type | Basic Production[1] | Maximum number of employees that can be hired | Cost |
---|---|---|---|---|
Sand Mine | 0.35 | 1 | 1500 CC | |
Clay Pit | 0.70 | 2 | 3000 CC | |
Sawmill | 1.25 | 3 | 10 GOLD | |
Limestone Quarry | 1.75 | 4 | 8500 CC | |
Granite Quarry | 2.50 | 5 | 35 GOLD |
Note: In the House raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!
Aircraft weapon raw material buildings
Icon | Building Type | Basic Production[1] | Maximum number of employees that can be hired[2] | Cost |
---|---|---|---|---|
Magnesium Refinery | 0.35 | 1 | 1500 CC | |
Titanium Refinery | 0.70 | 2 | 3000 CC | |
Wolfram Mine | 1.25 | 3 | 10 GOLD | |
Cobalt Plant | 1.75 | 4 | 8500 CC | |
Neodymium Mine | 2.50 | 5 | 35 GOLD |
Note: In the Aircraft weapon raw materials buildings only outside employees can work, the manager (owner) of the building cannot work!
Factories
Icon | Building Type | Basic Production[1] | Cost |
---|---|---|---|
Food Factory | 100 | 10 GOLD | |
Weapons Factory | 10 | 10 GOLD | |
House Factory* | 0.2 | 10 GOLD | |
Aircraft Weapons Plant* | 5 | 10 GOLD |
Maximum number of employees that can be hired in factories[2] | |||||||
---|---|---|---|---|---|---|---|
Factory type | Q1 | Q2 | Q3 | Q4 | Q5 | Q6 | Q7 |
Weapon |
1 | 2 | 3 | 5 | 10 | 10 | 10 |
Food | |||||||
House* |
not applicable |
not applicable | |||||
Aircraft weapon* |
Notes:
- Factories can be Upgraded to produce more
- (*) - In the House and Aircraft weapon factories only outside employees can work, the manager (owner) of the factory cannot work!
Storages
Storage is a unique building you can use to store products, raw materials, overtime points, boosters, collectables, and rockets.
Icon | Building Type | Storage Capacity | Cost |
---|---|---|---|
Normal Storage | 1000 | 1750 CC | |
Large Storage | 9000 | 35 GOLD |
Note: Once storage is built, there's no way to dissolve it. The change is permanent.
Training facilities
Also known as Training grounds (TG), each of these buildings can be used once a day to gain strength. All of the Q1 buildings can be obtained automatically without any cost when the citizen reaches a certain level - 1 - Weights Room; 3 - all the rest. Once received, training facilities cannot be completely dissolved, however, they can be upgraded/downgraded between Q1 and Q4.
Icon | Building type | Training effect | Training cost |
---|---|---|---|
Weights Room | +5 strength | Free | |
Climbing Center | +2.5 strength | 0.19 GOLD | |
Shooting Range | +5 strength | 0.89 GOLD | |
Special Forces Center | +10 strength | 1.79 GOLD |
Advanced buildings
These buildings are buildings that can't be built the usual, normal, way, but are acquired either through buying them in the gold store, through winning them in weekly challenges, power spins, tournaments or in some other special circumstances.
They can be energy centers, rocket factories or storages.
References
See also