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(Erepublik Defence & Economy Network) is a military alliance consisting of twelve (12) countries and popularly accepted as the successor to ATLANTIS due to its high concentration of former ATLANTIS members and its inherited anti-PEACE sentiments.
is a military alliance created on the 4th of December 2009. It was originally founded by fifteen countries, all of which were former PEACE GC
members. PHOENIX was thrust into WWIV
almost immediately after its creation.
represents your fighting ability in eRepublik
. In order to be an effective soldier, you will need to train
on a daily basis to keep in shape.
When fighting in a war, your strength is the fundamental factor that determines the amount of damage you inflict upon your enemies. It is multiplied by your weapon's quality, your wellness, and then doubled as a bonus. (More...)
Alucard Bloodlust is probably the most famous mercenary of eRepublik. He has fought in many wars and was the first general in the New World. This event came about when he was fighting for South Africa from America (More...)
Did you know?
- Remember to work before you train, or you work isn't as effective!
The Romanian-Hungarian War, colloquially known as World War I, was started after Romania declared war on Hungary. Romania's declaration came two days after the formation of the PEACE Global Community and was declared before many PEACE protection pacts with Hungary became active.
The war, which pitched ATLANTIS
forces against the newly formed Global Community PEACEKeeping Force
, enveloped twenty-three of twenty-nine world nations and quickly became the world's bloodiest war — succeeding the Balkan War
— with the Battle for Northern Great Plain becoming the bloodiest battle in any war. That battle succeeded the previous day's Battle for Southern Great Plain, which had in turn succeeded the Spanish Battle for Campeche
in the Ibero-American War
for the title of "bloodiest battle.
S = B × 2
- S: the trainee's strength gain
- B: the trainee's bonus received from training, where s is their strength:
- If 0 ≤ s < 1, then B = 0.50
- If 1 ≤ s < 2, then B = 0.25
- If 2 ≤ s < 3, then B = 0.10
- If 3 ≤ s < 4, then B = 0.05
- If s ≥ 4, then B = 0.02
F = Q × R × S × W × 2
- F: the soldier's force
- Q: the quality of the soldier's weapon:
- If the soldier has a weapon, then Q = 1 + (Quality ÷ 5)
- If the soldier has no weapon, then Q = 1⁄2
- R: the soldier's rank (1 + (Rank ÷ 5))
- S: the soldier's strength
- W: the soldier's wellness factor (W = 1 + [Wellness - 25] ÷ 100) )
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